Reborn Races
Contents |
Humans
Story
Humanity is a young race, recently arriving on Warshire's shores. These hard-working adventurous people have already made an impressive mark in history, settling grand cities and proving that human steel is more than a match for most anything Warshire can throw at it.
Humans are a balanced race made for people that enjoy a balanced game.
They have average economies for all the resources and have access to all the specialists, along with average access to the services those specialists provide.
Human military units are strong, and become increasingly so with training and leveling up. One major military advantage humans have is the diversity of their armies, and the ability to deal many different types of damage
One very important advantage humanity has is access to 'Steel', something other races have yet to master.
Pros
- Adaptive, Human military has many different ways to deal damage
- Powerful economy
- Can forge Steel
- Large research tree
- Civilians pay taxes
Cons
- Military units are relatively fragile
- Expensive military upkeep
- Must utilize all three basic land types to have a working economy (Plains/Forests/Mountains)
Undead
Story
The Undead have existed for as long as life has existed, the polar opposite of all that is good in the world. This sick and twisted race is born out of desires to use the fallen to rule the living. The undead know only one master, the Death Lord, but they will also follow his highest disciple, and that disciple will need the help of necromancers and plague beasts if the horde is to ever dominate all of Warshire!
Undead are a very aggressive race, and one that doesn't require alot of careful balancing.
Militarily, the undead are far inferior to the other races, but what they lack in ability they more than make up for in numbers. Their greatest strength lies in their ability to expand and grow exponentially powerful, if the undead start gaining too much ground then nothing can or will stop them.
The areas that the undead severely lack in is their good magic, blacksmith, and thieving. This is due to their nature, they don't like good magic or have a use for it, and they lack the coordination required for an effective blacksmith. Thieving? Ever tried to sneak around with brittle bones or commit an assassination while incorporeal? Not as easy as you'd think.
Pros
- Easy to quickly gather large armies
- Very cheap Melee/Ranged units
- Powerful Magic Guild
- Able to research high-level Death Magic spells
- Able to summon Death Lord (Uber unit)
- Only utilizes one land type (Plague Lands), which is the result of plague taking over a region (Of any land type). The plague is spread via Plague Beasts, so the more of these you employ the faster you will gain land.
Cons
- Weak economy
- Military units are extremely weak
- Magic units cost you alot to keep happy
- Weak Thieves Guild
- Weak Blacksmith
- Limited research tree
- No civilians to tax
- No Life Magic